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Modeling
Using Maxon ZBrush and Autodesk Maya


Sculpting Yessica Cruz
in ZBrush


Retopologizing in Maya

Texture Maps

Modeling the Vanity

Modeling the scene clutter

Lighting the scene
Character Effects
Cloth Simulation and Grooming

Early Cloth simulation with blend shapes

Finalized drapes


Early grooming





Later groom passes


Final grooming systems
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